Graphics&DirectX

1.Graphics와 DirectX 개요

post-thumbnail

2.장치 초기화 - Device

post-thumbnail

3.장치 초기화 - CommandQueue

post-thumbnail

4.장치 초기화 - SwapChain

post-thumbnail

5.장치 초기화 - DescriptorHeap

post-thumbnail

6.Constant Buffer

post-thumbnail

7.Root Signature

post-thumbnail

8.Index Buffer

post-thumbnail

9.Depth Stencil View

post-thumbnail

10.Input

post-thumbnail

11.Timer

post-thumbnail

12.Material

post-thumbnail

13.Component와 Scene

post-thumbnail

14.삼각함수

post-thumbnail

15.벡터

post-thumbnail

16.행렬

post-thumbnail

17.Scale, Rotation, Translation

post-thumbnail

18.좌표계 변환 행렬

post-thumbnail

19.WorldSpace, View, Projection, Screen

post-thumbnail

20.Camera

post-thumbnail

21.Light #1

post-thumbnail

22.Resources

post-thumbnail

23.Normal Mapping

post-thumbnail

24.Light #2

post-thumbnail

25.Skybox

post-thumbnail

26.Frustum Culling

post-thumbnail

27.Quaternion

post-thumbnail

28.직교 투영

post-thumbnail

29.Deferred Rendering

post-thumbnail

30.Compute Shader

post-thumbnail

31.Particle System

post-thumbnail

32.Instancing

post-thumbnail

33.Shadow Mapping

post-thumbnail

34.Tessellation

post-thumbnail

35.Terrain

post-thumbnail

36.Mesh

post-thumbnail

37.Animation

post-thumbnail