๐Ÿ–ฅ Unity2D Project : ์ปดํ“จํ„ฐ ์‚ด๋ฆฌ๊ธฐ - ๋งต ๋งŒ๋“ค๊ธฐ

5P2RS5ยท2023๋…„ 5์›” 7์ผ

์ปดํ“จํ„ฐ ์‚ด๋ฆฌ๊ธฐ

๋ชฉ๋ก ๋ณด๊ธฐ
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ํƒ€์ผ๋งต์„ ์‚ฌ์šฉํ•ด ๋งต์„ ๋งŒ๋“ค์ž

๐Ÿ“บ ๋ฏธ๋ฆฌ๋ณด๊ธฐ

1๏ธโƒฃ. ๋งต์œผ๋กœ ์‚ฌ์šฉํ•  ์Šคํ”„๋ผ์ดํŠธ ์ค€๋น„

2๏ธโƒฃ. Rule Tile ์ƒ์„ฑ ๋ฐ ์„ค์ •

1. Rule Tile ์ƒ์„ฑ

2. ์ƒ์„ฑํ•œ Rule Tile ๊ทœ์น™ ์„ค์ •

3. Windows -> 2D -> Tile Palate๋ฅผ ์ผœ๊ณ  ์ƒˆ๋กœ์šด ํƒ€์ผ ํŒ”๋ ˆํŠธ๋ฅผ ์ƒ์„ฑํ•œ๋‹ค.

4. Palate์— ์•„๊นŒ ์ƒ์„ฑํ•œ Rule Tile์„ ๋„ฃ๋Š”๋‹ค.

3๏ธโƒฃ. Hierarchy์ฐฝ์— ํƒ€์ผ ์˜ค๋ธŒ์ ํŠธ ์ƒ์„ฑ ๋ฐ ์„ค์ •

1. ํƒ€์ผ๋งต ์˜ค๋ธŒ์ ํŠธ ์ƒ์„ฑ

2. ์›ํ•˜๋Š” ํฌ๊ธฐ๋กœ ๋งต ๊ทธ๋ฆฌ๊ธฐ

  • ์ด๋•Œ ๋งŒ์•ฝ ๋งต์— ์˜ํ•ด ์บ๋ฆญํ„ฐ๊ฐ€ ์•ˆ๋ณด์ด๋ฉด Renderer์—์„œ order in layer๋ฅผ ์ˆ˜์ •

4๏ธโƒฃ. ๋งต ๋ฐ–์— ๋ชป ๋‚˜๊ฐ€๋„๋ก ๊ฒฝ๊ณ„ ๋งŒ๋“ค๊ธฐ

1. ๊ฒฝ๊ณ„๋กœ ์‚ฌ์šฉํ•  ํƒ€์ผ๋งต ์˜ค๋ธŒ์ ํŠธ ์ƒ์„ฑ

2. ํƒ€์ผ๋งต ์˜ค๋ธŒ์ ํŠธ์— ์ปดํฌ๋„ŒํŠธ ์ถ”๊ฐ€ ๋ฐ ์„ค์ •

3. ๊ฒฝ๊ณ„ ๋ถ€๋ถ„์— ํƒ€์ผ ์น ํ•˜๊ธฐ

  • ๊ฐ€์‹œ์„ฑ์„ ์œ„ํ•ด ํŒŒ๋ž€์ƒ‰์œผ๋กœ ์„ค์ •

4. ๊ฒฝ๊ณ„ ํƒ€์ผ์ด ์•ˆ๋ณด์ด๋„๋ก Mask Interacrtion์„ ์ˆ˜์ •

ํ…Œ์ŠคํŠธ

  • ์บ๋ฆญํ„ฐ๊ฐ€ ์ด์ƒํ•˜๊ฒŒ ํšŒ์ „ํ•˜๋ฉด ํ”Œ๋ ˆ์ด์–ด์˜ RigidBody์—์„œ
    Constraints-> Freeze Rotation Z ํด๋ฆญ

5๏ธโƒฃ. ์• ๋‹ˆ๋ฉ”์ด์…˜ ํƒ€์ผ ์ ์šฉํ•˜๊ธฐ

์ธํ„ฐ๋„ท ๊ฒ€์ƒ‰์ฐฝ์— ์ปค์„œ๊ฐ€ ๊นœ๋นก์ด๋„๋ก ์„ค์ •ํ•˜๊ธฐ

1. ์• ๋‹ˆ๋ฉ”์ด์…˜ ํƒ€์ผ๋กœ ์‚ฌ์šฉํ•  Rule Tile ์ƒ์„ฑ

2. ์‚ฌ์ง„๊ณผ ๊ฐ™์ด ์• ๋‹ˆ๋ฉ”์ด์…˜ ํƒ€์ผ ์ ์šฉํ•˜๊ธฐ

3. ํƒ€์ผํŒ”๋ ˆํŠธ์— ๋„ฃ๊ณ  ํ…Œ์ŠคํŠธ

โž• ์Šคํ”„๋ผ์ดํŠธ ๊นจ์งˆ ๊ฒฝ์šฐ) Pixel Perfect

1. Windows -> Package Manager -> 2D Pixel Perfect ์„ค์น˜

2. Camera์˜ค๋ธŒ์ ํŠธ์— Pixel Perfect Camera ์ปดํฌ๋„ŒํŠธ ์ถ”๊ฐ€ํ•˜๊ณ  ์กฐ์ ˆํ•˜๊ธฐ

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