TIL

1.POJO란?

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2.ADT (추상자료형)

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3.Call By Value, Call By Reference

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4.Equals 와 == 의 차이

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5.String, StringBuilder, StringBuffer

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6.String, 리터럴과 new 키워드의 차이

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7.Checked Exception, Unchecked Exception

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8.Functional Interface

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9.오버라이딩, 오버로딩

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10.JDBC 란

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11.Annotation

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12.Date, LocalDate

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13.불변객체와 가변객체

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14.HashMap, HashTable

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15.Hash Algorithm 이란

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16.HTTP 2.0 이란?

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17.QUIC 프로토콜이란

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18.URI, URL, URN

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19.TCP, UDP

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20.synchronized 와 volatile 그리고 Atomic

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21.gRPC(1)

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22.MSA 탄생배경

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23.MSA 관련기술들

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24.Spring Cloud

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25.SOLID 원칙이란

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26.Nagative Programming Paradimes

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27.알면 좋은 아키텍처, MSA

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28.Mono에서 onErrorContinue()를 쓰신다고요?

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