규칙
- 고득점을 목표로 하는 게임이다.
- 뱀이 먹이를 먹을 경우 점수를 획득하는 동시에 뱀의 꼬리가 길어진다.
- 먹이는 매번 랜덤한 위치에 배치된다.
- 사용자는 방향키로 뱀을 움직일 수 있다.
- 뱀은 벽이나 자신의 꼬리에 닿으면 사망한다.
코드
from turtle import Screen
from snake import Snake
from food import Food
from socreboard import Scoreboard
import time
win = Screen()
win.setup(width=600, height=600)
win.bgcolor("black")
win.title("My Snake Game")
win.tracer(0)
scoreboard = Scoreboard()
food = Food()
snake = Snake()
win.onkeypress(snake.up, "Up")
win.onkeypress(snake.down, "Down")
win.onkeypress(snake.left, "Left")
win.onkeypress(snake.right, "Right")
win.listen()
game = True
while game:
win.update()
time.sleep(0.1)
snake.move()
x = snake.head.xcor()
y = snake.head.ycor()
if snake.head.distance(food) < 15:
food.refresh()
scoreboard.increase_score()
snake.extend()
for segment in snake.segments[1:]:
if snake.head.distance(segment) <= 10:
game = False
scoreboard.game_over()
if x >= 290 or x <= -290 or y >= 290 or y <= -290:
game = False
scoreboard.game_over()
win.exitonclick()
from turtle import Turtle
MOVE_DISTANCE = 20
UP = 90; DOWN = 270; LEFT = 180; RIGHT = 0
class Snake():
def __init__(self):
self.segments = []
self.create_snake()
self.head = self.segments[0]
def create_snake(self):
for _ in range(3):
self.add_segment((0-20*_, 0))
def add_segment(self, position):
self.segments.append(Turtle("square"))
self.segments[-1].color("white")
self.segments[-1].penup()
self.segments[-1].goto(position)
def extend(self):
self.add_segment(self.segments[-1].pos())
def move(self):
for segment in range(len(self.segments)-1, 0, -1):
self.segments[segment].goto(self.segments[segment-1].pos())
self.head.fd(MOVE_DISTANCE)
def up(self):
if(self.head.heading()!=DOWN):
self.head.setheading(UP)
def down(self):
if(self.head.heading()!=UP):
self.head.setheading(DOWN)
def left(self):
if(self.head.heading()!=RIGHT):
self.head.setheading(LEFT)
def right(self):
if(self.head.heading()!=LEFT):
self.head.setheading(RIGHT)
from turtle import Turtle
import random
class Food(Turtle):
def __init__(self):
super().__init__()
self.shape("circle")
self.penup()
self.shapesize(stretch_len=0.5, stretch_wid=0.5)
self.color("blue")
self.speed("fastest")
self.refresh()
def refresh(self):
self.goto(random.randint(-280, 280), random.randint(-280, 280))
from turtle import Turtle
ALIGNMENT = "center"
FONT = ("Arial", 20, "normal")
class Scoreboard(Turtle):
def __init__(self):
super().__init__()
self.color("white")
self.hideturtle()
self.penup()
self.goto(0, 270)
self.score = 0
self.update_scoreboard()
def update_scoreboard(self):
self.clear()
self.write(f"Score : {self.score}", align="center", font=FONT)
def game_over(self):
self.home()
self.write(f"GAME OVER", align="center", font=FONT)
def increase_score(self):
self.score += 1
self.update_scoreboard()
실행 결과